Events For SimpleGui
Status of project: in progress...
This project has the intention to make easier, scalable and readable events on PySimpleGUI
Download
Download from PyPi
$pip install EventSimpleGUI
Fast-Start
Here is a basic window
from pysimpleevent import EventSimpleGUI
import PySimpleGUI as sg
loop = EventSimpleGUI()
win = sg.Window('Win', [[sg.B('click')]])
@loop.event('click')
def simple_event(*args):
print('click')
if __name__ == '__main__':
loop.run_window(win)
The key that's trigger the event has to be passed as an argument of loop.event()
Event Function Arguments
Every event functions will recive 3 arguments (event, values, window)
- Event: is a string that's comes from Window.Read()
- Values: is a dict that's comes from Window.Read() and also contain return of event function(with the name of function)
- Window: is a sg.Window object, same window that's being runned on loop.run_window(window)
Demonstration
Creating an event function
Using the decorator event to run an event, you can pass the element key as an argument for decorator, when the event is called, function is going to be called two
from pysimpleevent import EventSimpleGUI
import PySimpleGUI as sg
loop = EventSimpleGUI()
@loop.event('_click')
def when_btn_was_clicked(*ags):
print('Just a normal event')
layout = [[sg.B('Just a button', key='_click')]]
window = sg.Window('Just a Window.', layout)
if __name__ == '__main__':
loop.run_window(window)
Events can be passed as an argument of run window like in the exemple
from pysimpleevent import EventSimpleGUI
import PySimpleGUI as sg
loop = EventSimpleGUI()
def when_btn_was_clicked(*args):
event, _, _ = args
if event == '_click':
print('Just a normal event')
layout = [[sg.B('Just a button', key='_click')]]
window = sg.Window('Just a Window.', layout)
if __name__ == '__main__':
loop.run_window(window, when_btn_was_clicked)
And can also pass an event using add_event
from pysimpleevent import EventSimpleGUI
import PySimpleGUI as sg
loop = EventSimpleGUI()
def when_btn_was_clicked(*args):
event, _, _ = args
if event == '_click':
print('Just a normal event')
loop.add_event(when_btn_was_clicked)
layout = [[sg.B('Just a button', key='_click')]]
window = sg.Window('Just a Window.', layout)
if __name__ == '__main__':
loop.run_window(window)
Events
You can use a sting or list of keys to trigger your events
from pysimpleevent import EventSimpleGUI
import PySimpleGUI as sg
loop = EventSimpleGUI()
keys = ['_click', '_click1']
@loop.event(keys)
def when_btn_was_clicked(*args):
print('Just a normal event')
layout = [
[sg.B(f'{"Just a button":54}', key='_click')],
[sg.B(f'{"Just another button":50}', key='_click1')]
]
window = sg.Window('Just a Window.', layout, scaling=1.5)
if __name__ == '__main__':
loop.run_window(window, window_log=True)
Change log 0.2.7
- Tests are implemented 97% cov
- Close event replaced to the end of loop
Change log 0.2.5
- Now events can return values on Values dict